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Article #10The Ultimate Game (was Re: What makes games fun to play ?)
From: Johnny Quest
Date: Wed, 28 Oct 1992 05:37
Date: Wed, 28 Oct 1992 05:37
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1373 bytes
I think the ultimate game (this shows my MUD background) would be a game where video and sound (multimedia) plays an integral part: All action would take place in a viewer window, where you would see combat, players, player interaction (makes for some interesting feeling commands, eh?), etc. This would require an incredible amount of work on the part of the wizards, who would then have to become artists as well. The input into the game would still be natural-language/text, since that is the best way of input, and most flexible. The output, however, would be vastly different. -- It makes me mad when people say I turned and | It's too bad that whole ran like a scared rabbit. Maybe it was like | families have to be torn an angry rabbit, who was running to go fight | apart by something as in another fight, away from the first fight. | simple as wild dogs.
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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!zaphod.mps.ohio-state.edu!darwin.sura.net!gatech!prism!gtd543a From: gtd543a@prism.gatech.EDU (Johnny Quest) Newsgroups: rec.games.programmer,rec.games.mud.lp,rec.games.mud.misc Subject: The Ultimate Game (was Re: What makes games fun to play ?) Message-ID: <72771@hydra.gatech.EDU> Date: 28 Oct 92 05:37:07 GMT References: <les47sINNdvt@priddy.cs.utexas.edu> Followup-To: rec.games.programmer Organization: The Attic Lines: 14 X-Newsreader: Tin 1.1 PL5