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Article #1005Re: Software Pinball Machine
From: Juri Munkki
Date: Thu, 05 Nov 1992 20:23
Date: Thu, 05 Nov 1992 20:23
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In article <1992Nov6.034457.11981@waikato.ac.nz> gford@waikato.ac.nz writes: >The ball is moving on a sloping table, (slope in y direction). The x component >of the velocity remains constant. And the y component vy(t) = vy(t-1) + a >where a is a fraction of gravitational acceleration. I don't think that you can really realistically model a pinball without taking ball spin into account. Writing a less than perfect pinball program isn't hard, but making the collisions affect the ball spin can make things complicated. -- Juri Munkki Windsurf: fast sailing jmunkki@hut.fi Macintosh: fast software
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<1992Nov5.202313.7178@nntp.hut.fi>Path:
arc1-ca.pugleaf.net!sparky!uunet!know!hri.com!ukma!usenet.ins.cwru.edu!agate!doc.ic.ac.uk!uknet!mcsun!news.funet.fi!funic!nntp.hut.fi!vipunen.hut.fi!jmunkkiReferences:
<18899@ucdavis.ucdavis.edu> <Bx8H5G.Gt7@cs.vu.nl> <1992Nov6.034457.11981@waikato.ac.nz>Show Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!know!hri.com!ukma!usenet.ins.cwru.edu!agate!doc.ic.ac.uk!uknet!mcsun!news.funet.fi!funic!nntp.hut.fi!vipunen.hut.fi!jmunkki From: jmunkki@vipunen.hut.fi (Juri Munkki) Newsgroups: rec.games.programmer Subject: Re: Software Pinball Machine Message-ID: <1992Nov5.202313.7178@nntp.hut.fi> Date: 5 Nov 92 20:23:13 GMT References: <18899@ucdavis.ucdavis.edu> <Bx8H5G.Gt7@cs.vu.nl> <1992Nov6.034457.11981@waikato.ac.nz> Sender: usenet@nntp.hut.fi (Usenet pseudouser id) Reply-To: jmunkki@vipunen.hut.fi (Juri Munkki) Organization: Helsinki University of Technology Lines: 13 Nntp-Posting-Host: vipunen.hut.fi