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Article #1010

Re: Software Pinball Machine

#1010
From: Scott Ramsay
Date: Fri, 06 Nov 1992 15:55
21 lines
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In article <1992Nov5.135235.7388@meiko.com> gordon@meiko.com (Gordon Henderson) writes:
>
>Does anyone remember the pinball games that ran on the Apple ][ ???
>(1MHz 6502 for you who don't rmember the good old days!) There
>were at least two of them, and there was even a pinball creation game
>system! (Author Bill Budge, but I may be wrong - it's been a *long* time!)

  Oh yeah,  Night Mission pinball!  I HAD a apple ][+ that was a great
 game.  I always wondered how they calc. the ball angles when it hits
  something.  Does anybody have any Ideas?  It was fast on my Apple,
 I even had Night Mission pinball for IBM.  Its an old CGA game that
  is blinding fast even on my old 10mhz machine.

>--
>  Gordon Henderson

  I would love to write a pinball game. But I do not know any fast
 calcuations for ball reflections.  Help.

  Scott Ramsay
  ramsays@access.digex.com
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References: <1992Nov2.204624.24267@u.washington.edu> <18899@ucdavis.ucdavis.edu> <1992Nov5.135235.7388@meiko.com>

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!digex.com!ramsays
From: ramsays@access.digex.com (Scott Ramsay)
Subject: Re: Software Pinball Machine
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References: <1992Nov2.204624.24267@u.washington.edu> <18899@ucdavis.ucdavis.edu> <1992Nov5.135235.7388@meiko.com>
Date: Fri, 6 Nov 1992 15:55:46 GMT
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