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Article #1010Re: Software Pinball Machine
From: Scott Ramsay
Date: Fri, 06 Nov 1992 15:55
Date: Fri, 06 Nov 1992 15:55
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In article <1992Nov5.135235.7388@meiko.com> gordon@meiko.com (Gordon Henderson) writes: > >Does anyone remember the pinball games that ran on the Apple ][ ??? >(1MHz 6502 for you who don't rmember the good old days!) There >were at least two of them, and there was even a pinball creation game >system! (Author Bill Budge, but I may be wrong - it's been a *long* time!) Oh yeah, Night Mission pinball! I HAD a apple ][+ that was a great game. I always wondered how they calc. the ball angles when it hits something. Does anybody have any Ideas? It was fast on my Apple, I even had Night Mission pinball for IBM. Its an old CGA game that is blinding fast even on my old 10mhz machine. >-- > Gordon Henderson I would love to write a pinball game. But I do not know any fast calcuations for ball reflections. Help. Scott Ramsay ramsays@access.digex.com
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!digex.com!ramsays From: ramsays@access.digex.com (Scott Ramsay) Subject: Re: Software Pinball Machine Message-ID: <BxAxKz.9Hn@access.digex.com> Sender: usenet@access.digex.com Nntp-Posting-Host: access.digex.com Organization: Express Access Online Communications, Greenbelt, MD USA References: <1992Nov2.204624.24267@u.washington.edu> <18899@ucdavis.ucdavis.edu> <1992Nov5.135235.7388@meiko.com> Date: Fri, 6 Nov 1992 15:55:46 GMT Lines: 22