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Article #104

data structure for dungeons

#104
From: Sofus Macskassy
Date: Sun, 20 Aug 1989 20:38
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I am trying to build up a 3d dungeon, but can't figure out
what kind of data structure to use.  I don't want to use 
arrays, but would rather use some kind of linked list.
If somebody knows a good and short structure, that uses
minimal memory, I would appreciate it if they would mail
me at sofmac@porthos.rutgers.edu

   thanks in advance
	     -- Sofus
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Message-ID: <Aug.20.16.38.37.1989.24164@porthos.rutgers.edu>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!aramis.rutgers.edu!porthos.rutgers.edu!sofmac

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!aramis.rutgers.edu!porthos.rutgers.edu!sofmac
From: sofmac@porthos.rutgers.edu (Sofus Macskassy)
Newsgroups: rec.games.programmer,comp.lang.c
Subject: data structure for dungeons
Message-ID: <Aug.20.16.38.37.1989.24164@porthos.rutgers.edu>
Date: 20 Aug 89 20:38:38 GMT
Distribution: na
Organization: LCSR @ Rutgers University
Lines: 10