Article View: rec.games.programmer
Article #1049using video-ram in mde 13h (ibm pc)
From: Paal K Holmberg
Date: Tue, 10 Nov 1992 10:22
Date: Tue, 10 Nov 1992 10:22
22 lines
1297 bytes
1297 bytes
i am currently writing a game which uses mode 13h, with no page swapping. instead
i draw into a buffer i ordinary ram , and copy this to the screen. I would like to have
this buffer in the unused part of the videoram, but i cant seem to be able to access it.
is it possible? btw can you write as fast polygonfill routines in modex , with the
bitplanes and all ?
any information appreciated.
--
Paal Krebs Holmberg
UiB
Norway
"To program, or not to program - thats not a question " ;-)
|
|
|
(n)
X-----====(.i.)====-----X
X +++ X
~
Good flying,and check six
Technical Details
Message-ID:
<1992Nov10.102202.3413@alf.uib.no>Path:
arc1-ca.pugleaf.net!sparky!uunet!mcsun!sunic!ugle.unit.no!alf.uib.no!nymfe!s026Show Full Headers
Complete Article Headers
Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!sunic!ugle.unit.no!alf.uib.no!nymfe!s026 From: s026@brems.ii.uib.no (Paal K Holmberg) Subject: using video-ram in mde 13h (ibm pc) Message-ID: <1992Nov10.102202.3413@alf.uib.no> Sender: usenet@alf.uib.no (Bergen University Newsaccount) Organization: University of Bergen, Norway Date: Tue, 10 Nov 92 10:22:02 GMT Lines: 22