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Article #1049

using video-ram in mde 13h (ibm pc)

#1049
From: Paal K Holmberg
Date: Tue, 10 Nov 1992 10:22
22 lines
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 i am currently writing a game which uses mode 13h, with no page swapping. instead
i draw into a buffer i ordinary ram , and copy this to the screen. I would like to have
this buffer in the unused part of the videoram, but i cant seem to be able to access it.
is it possible? btw can you write as fast polygonfill routines  in modex , with the 
bitplanes and all ?
any information appreciated.

-- 
 Paal Krebs Holmberg
 UiB
 Norway
 
 "To program, or not to program - thats not a question " ;-) 

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Message-ID: <1992Nov10.102202.3413@alf.uib.no>
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!sunic!ugle.unit.no!alf.uib.no!nymfe!s026

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!sunic!ugle.unit.no!alf.uib.no!nymfe!s026
From: s026@brems.ii.uib.no (Paal K Holmberg)
Subject: using video-ram in mde 13h (ibm pc)
Message-ID: <1992Nov10.102202.3413@alf.uib.no>
Sender: usenet@alf.uib.no (Bergen University Newsaccount)
Organization: University of Bergen, Norway
Date: Tue, 10 Nov 92 10:22:02 GMT
Lines: 22