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Article #1111Re: Sprite Engine News, VOL #1
From: david matiskella
Date: Sun, 11 Oct 1992 17:28
Date: Sun, 11 Oct 1992 17:28
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2178 bytes
In article <kennehra.718763368@craft.camp.clarkson.edu>, kennehra@craft.camp.clarkson.edu (Rich"TheMan"Kennehan) writes: |> |> > Ask yourself this one little question: |> |> > If a video card could read from DOS memory (ie.. over the bus) fast |> > enough to send to a monitor, then why is there such a thing as |> > display memory?????? We could use extended memory to act as a frame |> > buffer. |> |> > You guys should buy a book entitled "Programmer's Guide to the EGA |> > and VGA Cards", 2nd Edition by Richard Ferraro. |> |> Maybe IBM defined a display memory just because they're IBM! Think |> about it, their joysticks stink, and so do their video cards! That's |> why we're trying to build the sprite engine! To make up for their |> mistakes! BTW, much of this project is weighing on whether or not the |> sprite engine can read DOS memory fast enough to send to a monitor! |> Adding about a meg of ram to the sprite engine will drive up production |> costs considerably and might affect its marketablility! If the sprite |> engine CAN read dos memory fast enough, then this card should'nt cost |> more than 50 bucks!!! And that would be GREAT!!! |> |> - Rich |> kennehra@logic.camp.clarkson.edu |> |> Well I think your card is dead :). If the main memory was fast enough to supply all the data why is there such a major push for local bus? If main memory is fast enough why do other computers like apple use it? Besides a meg of ram only costs about 30 bucks.
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arc1-ca.pugleaf.net!sparky!uunet!tcsi.com!iat.holonet.net!news!usc!zaphod.mps.ohio-state.edu!wupost!spool.mu.edu!news.nd.edu!berlin.helios.nd.edu!dmatiskeReferences:
<kennehra.718674330@craft.camp.clarkson.edu> <BvxAFs.KJ3@news.cso.uiuc.edu> <kennehra.718763368@craft.camp.clarkson.edu>Show Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!tcsi.com!iat.holonet.net!news!usc!zaphod.mps.ohio-state.edu!wupost!spool.mu.edu!news.nd.edu!berlin.helios.nd.edu!dmatiske From: dmatiske@berlin.helios.nd.edu (david matiskella) Newsgroups: rec.games.programmer Subject: Re: Sprite Engine News, VOL #1 Message-ID: <1992Oct11.172809.23270@news.nd.edu> Date: 11 Oct 92 17:28:09 GMT References: <kennehra.718674330@craft.camp.clarkson.edu> <BvxAFs.KJ3@news.cso.uiuc.edu> <kennehra.718763368@craft.camp.clarkson.edu> Sender: news@news.nd.edu (USENET News System) Reply-To: dmatiske@berlin.helios.nd.edu (david matiskella) Organization: Univ. of Notre Dame Lines: 27