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Article #1130

Re: Calling all graphics artists!

#1130
From: David Matiskella
Date: Tue, 13 Oct 1992 21:23
27 lines
1769 bytes
In article <Bw2o7y.C06@csugrad.cs.vt.edu>, jgreen@csugrad.cs.vt.edu (John
Green) wrote:
> 
> mucds@uxa.ecn.bgu.edu (Corey D. Stinson) writes:
> [
> >  Greets all,
> 
> >      I am working on a traditional-type role playing game but I have a
> >small problem.  I really can't draw that well!  Is there anyone out
> >there who is a good artist, able to draw people and monster pictures?
> >I'm not looking for anything fancy at all.  The game I'm working on will
> >be shareware.  Is there anyone who would like to contribute?
> [clip rest of article]
> 
> In relation to this is an idea I've been thinking about recently - how about
> starting a collection of bitmaps suitable for tile-based RPG's or arcade
> games.  Could be organized by genre, game type, etc.  That would give
> programmers who can't draw some more incentive to get their games done.
> Ideally, such a collection (along with an index of some sort) would be
> stored on an FTP site somewhere.
> 
> Another code-fiddler with no artistic talent,
> John Green
> jgreen@csugrad.cs.vt.edu
	On a related note what is the legality of using images taken from PD
source like GIFs in a Game? 
 What about using old classical music from the 1800's in a game?
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!spool.mu.edu!news.nd.edu!archmacconsultant
From: dmatiske@larson.helios.nd.edu (David Matiskella)
Subject: Re: Calling all graphics artists!
Message-ID: <dmatiske-131092162120@archmacconsultant.architecture.lab.nd.edu>
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Organization: University of Notre Dame
References: <Bw2FtA.IMw@uxa.ecn.bgu.edu> <Bw2o7y.C06@csugrad.cs.vt.edu>
Date: Tue, 13 Oct 1992 21:23:36 GMT
Lines: 27