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Article #1181

Number of unique tiles in a game?

#1181
From: morley
Date: Thu, 12 Nov 1992 18:28
16 lines
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I'm kinda playing around with a tile-based game and I gotta question for
you people...  How many unique tiles are used in a given game?  For example,
in the Ultima series, does anyone know how many unique graphic tiles were
used in each game in the series?  How about other games?  If I use a single
byte to index a tile then I can have a maximum of 256 tiles.  Is this
enough or should I use a 16 bit word (which is way more than enough)?
Obviously I'm concerned about saving as much disk space and memory as
possible for the other elements of the game.  

Also, it seems to me that 16x16 pixel tiles are just right for this kind
of game.  What other common sizes are used?

Thanks!

MARK
morley@camins.camosun.bc.ca
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From: morley@camins.camosun.bc.ca
Subject: Number of unique tiles in a game?
Message-ID: <1992Nov12.102807.1@camins.camosun.bc.ca>
Lines: 17
Sender: news@spang.Camosun.BC.CA (Network News)
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Organization: Camosun College
Date: Thu, 12 Nov 1992 18:28:07 GMT