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Article #1186Aspect ratio in mode X
From: blakely
Date: Thu, 12 Nov 1992 21:47
Date: Thu, 12 Nov 1992 21:47
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When I use the modeX 320 x240 resolution I am not getting a square aspect ratio. It seems to be squashing the screen. I'm using borlandc and the twk bgi library. I was under the impression that this mode was designed to have a 1:1 aspect ratio. Any ideas and help would be greatly appreciated.
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arc1-ca.pugleaf.net!sparky!uunet!walter!att-out!pacbell.com!sgiblab!zaphod.mps.ohio-state.edu!caen!umeecs!umn.edu!lynx!triton.unm.edu!blakelyReferences:
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!walter!att-out!pacbell.com!sgiblab!zaphod.mps.ohio-state.edu!caen!umeecs!umn.edu!lynx!triton.unm.edu!blakely From: blakely@triton.unm.edu () Subject: Aspect ratio in mode X Message-ID: <2vdq+1a@lynx.unm.edu> Date: Thu, 12 Nov 92 21:47:18 GMT Organization: University of New Mexico, Albuquerque References: <1992Nov4.203406.1527@midway.uchicago.edu> <Bx7xt8.813@news.cso.uiuc.edu> Distribution: usa Lines: 7