Article View: rec.games.programmer
Article #1191Re: Text adventure langua
From: Cyberman
Date: Fri, 13 Nov 1992 04:22
Date: Fri, 13 Nov 1992 04:22
29 lines
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1559 bytes
Joseph Rivera entitled a message as 'Text adventure languages',
on the 11-11-92 22:06 to All.
JR> Path: toz!ub!csn!news.den.mmc.com!jrivera
JR> From: jrivera@den.mmc.com (Joseph Rivera)
JR> Newsgroups: rec.games.programmer
JR> Subject: Text Adventure Languages
JR> Message-ID: <1992Nov11.220608.8644@den.mmc.com>
JR> Date: 11 Nov 92 22:06:08 GMT
JR> Sender: news@den.mmc.com (News)
JR> Organization: Martin Marietta Astronautics, Denver
JR> Lines: 7
JR> Originator: jrivera@kola
JR> Nntp-Posting-Host: kola
JR> I am interested in writing a text based adventure game and I would
JR> like some opinions on the different adventure systems (i.e. ADL vs
JR> ADVSYS). Flexibility and ease of use are my main concerns.
You might want to look at Oasys this seems to be a very
intresting compilor. I am consider modifying it for a
graphical enviroment.
Stephen Cyberman@Toz.Buffalo.NY.US
Mangled on Thu 11-12-1992 at 19:59:47
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Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!zaphod.mps.ohio-state.edu!sdd.hp.com!nigel.msen.com!hela.iti.org!cs.widener.edu!dsinc!ub!toz!cyberman From: cyberman@toz.buffalo.ny.us (Cyberman) Newsgroups: rec.games.programmer Subject: Re: Text adventure langua Message-ID: <gate.iZT6TB1w165w@toz.buffalo.ny.us> Date: 13 Nov 92 04:22:05 GMT Lines: 29 X-Maildoor: WaflineMail 1.00r