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Article #1191

Re: Text adventure langua

#1191
From: Cyberman
Date: Fri, 13 Nov 1992 04:22
29 lines
1559 bytes
    Joseph Rivera entitled a message as 'Text adventure languages',
   on the 11-11-92  22:06 to All.
 JR> Path: toz!ub!csn!news.den.mmc.com!jrivera
 JR> From: jrivera@den.mmc.com (Joseph Rivera)
 JR> Newsgroups: rec.games.programmer
 JR> Subject: Text Adventure Languages
 JR> Message-ID: <1992Nov11.220608.8644@den.mmc.com>
 JR> Date: 11 Nov 92 22:06:08 GMT
 JR> Sender: news@den.mmc.com (News)
 JR> Organization: Martin Marietta Astronautics, Denver
 JR> Lines: 7
 JR> Originator: jrivera@kola
 JR> Nntp-Posting-Host: kola

 JR> I am interested in writing a text based adventure game and I would
 JR> like some opinions on the different adventure systems (i.e. ADL vs
 JR> ADVSYS). Flexibility and ease of use are my main concerns.

    You might want to look at Oasys this seems to be a very
    intresting compilor.  I am consider modifying it for a
    graphical enviroment.

                Stephen Cyberman@Toz.Buffalo.NY.US
             Mangled on Thu  11-12-1992  at 19:59:47

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From: cyberman@toz.buffalo.ny.us (Cyberman)
Newsgroups: rec.games.programmer
Subject: Re: Text adventure langua
Message-ID: <gate.iZT6TB1w165w@toz.buffalo.ny.us>
Date: 13 Nov 92 04:22:05 GMT
Lines: 29
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