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Article #1220

Re: PC Sprite Engine

#1220
From: Rich"TheMan"Kennehan
Date: Thu, 15 Oct 1992 14:49
18 lines
1388 bytes
scarnie@esk.compserv.utas.edu.au (Stuart George Carnie) writes:


>Who said you can't scroll the VGA smoothy.  I've done it, on SLOW computers.
>All you need to do is switch to 256k mode, and then change the start-address-
>high/low registers and wait for a Vertical Retrace. If you keep changing this
>offset, you will create a smooth scrolling background.

Ok, maybe you can get ONE smoothly scrolling background.  But what
about 3??? or 5???  The sprite engine will be able to support SEVERAL
independently parallax scrolling backgrounds.  THATS why I don't want
to incorporate VGA into the sprite engine!!!  NO VGA IN EXISTENCE 
is able to recreate the graphics on sega's "Sonic the hedgehog"...
and the sprite engine will be able to do sonic the hedgehog and much
more!!! 

- Rich
  kennehra@logic.camp.clarkson.edu
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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!clarkson!kennehra
From: kennehra@craft.camp.clarkson.edu (Rich"TheMan"Kennehan)
Subject: Re: PC Sprite Engine
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Date: Thu, 15 Oct 1992 14:49:59 GMT
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