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Article #125

Re: Game Library? Fact or Fiction.

#125
From: Mike Schwartz
Date: Wed, 22 Jul 1992 04:46
37 lines
2271 bytes
In article <711722115.16455@zooid.guild.org> ron@zooid.guild.org (Secret Mud) writes:
> From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz)
> >
> >You also hit on an interesting point, which I've already addressed...
> >Today, we have seen 5+ years of run-punch-kick-beatupwomenwithchains
> >video games coming from the coin-op industry - the traditional leaders
> >of the gaming industry (IMO).  Those guys get the best hardware (custom,
> >just to make the game exactly as they want) and have great artists
> >and other resources.  Back in the old days, you'd get a Centipede,
> >a Q-Bert, an Asteroids, a Defender, a Robotron, a Qix, a Tempest, a
> >pacman...  Games that are all very distinct, creative, have soul,
> >and were highly entertaining.  Marketroids will tell you today,
> >though, that those kinds of games (abstract, new edge) are not
> >what sells anymore.  Just games like Double Dragon or Sports
> >games...
> >
> >Author of Amiga GRn, MailMinder, Budokan, Beyond Dark Castle, Dark Castle,
> >and Genesis Dick Tracy and Marble Madness.
> >Mike Schwartz  (ames!zorch!amiga0!mykes or mykes@amiga0.sf-bay.org)
> >1124 Fremont Ave.
> >Los Altos, CA 94024
> >
>
> Possibly it might have something to do with the lack of any North American
> designers of coin-op games.  (There must be one or two left, but I can't think
> of them at the moment.)  Just Far East knockoff shops.

Atari Coin-op is going strong (CyberBall and Hard Drivin' are two of their
recent hits).  So is Williams/Bally (Narc, Smash TV, etc.).  Both are
American companies.

--
Amiga programmer of: GRn, MailMinder, Budokan, Beyond Dark Castle, Dark Castle
Sega Genesis programmer of: Dick Tracy and Marble Madness.
Mike Schwartz  (ames!zorch!amiga0!mykes or mykes@amiga0.sf-bay.org)
1124 Fremont Ave.
Los Altos, CA 94024
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Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!mips!pacbell.com!tandem!zorch!amiga0!mykes
From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz)
Newsgroups: rec.games.programmer
Subject: Re: Game Library? Fact or Fiction.
Distribution: world
Message-ID: <mykes.09pw@amiga0.SF-Bay.ORG>
X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith
Date: 21 Jul 92 20:46:49 PST
Organization: Amiga makes it possible
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