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Article #1251Re: Game Design Issues(Randomness, Windows, Women)
From: Raving Mad Lunatic
Date: Mon, 28 Sep 1992 21:29
Date: Mon, 28 Sep 1992 21:29
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>Second, other than the Sim series (ant, city, world), I have yet to see >a game for the Windows environment that actually uses the GUI to improve >gameplay (Balance of Power, sort of made good use of a GUI). Is this Windows sucks more processing power away than any other Trojan Horse in existence. Writing something like the new Ultima Underworld series would be a miracle. My personal opinion is that there is no advantage of a GUI that could make up for Windows performance. -- Child-molesting is an art, not a science...
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Path: arc1-ca.pugleaf.net!sparky!uunet!destroyer!gatech!prism!gt7803b From: gt7803b@prism.gatech.EDU (Raving Mad Lunatic) Newsgroups: rec.games.programmer Subject: Re: Game Design Issues(Randomness, Windows, Women) Message-ID: <69257@hydra.gatech.EDU> Date: 28 Sep 92 21:29:12 GMT References: <28SEP199209552093@venus.tamu.edu> Organization: Georgia Institute of Technology Lines: 10