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Article #1257

Re: Sprite storage in Mode X -- Need More ROOM!

#1257
From: Neil Forsyth
Date: Tue, 29 Sep 1992 08:27
38 lines
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In article <1992Sep28.182137.1425@CS.ORST.EDU> saidra@prism.CS.ORST.EDU (Raoul Said) writes:
>	Its true!  Gods does use only 16 colors.  If you take a snapshot with
>Dpaint's camera tsr and then inspect the palette you will see this.  This is
>probably one of the best alternatives to Modex ever!  I assume you get 8 pages
>of video ram to play with which would offer way more flexibiltiy and speed.

Yup! Plenty room for image data in there too.

>The only drawback is you would have to find an artist who can make 16 carefully
>selected colors look like 256! 

I think Mark Coleman did the graphics. He's pretty good isn't he. I believe the
art package he uses is Degas Elite on the ST, which by ST standards is old and
not that great. But I guess you are more productive on what you are used to.
Maybe he's now using a better package that just saves in Degas format.
Not that I'm implying that the package is that important. Most of the Bitmap
Brothers games use two scales of colours plus a few odd ones. eg. In Gods
they use a grey scale and a brown/flesh scale plus yellow, red and green I
think. Mixing the (sometimes improbable) colours in a checked pattern makes
them go further of course. It must be said that poor monitors and TV's help
to blend such mixtures but on a PC monitor they will be crystal clear.
BTW> Speedball 2 on the PC loads in the graphics from the Atari version.

> Obviously Gods pulls this off. I wonder if its as straight forward as
> setting 320x200x16 and setting the palette with the VGA colors you want?

Yes it is. Loads of PC games do this. Like I said it is the most ST/Amiga
compatible mode so it helps conversions of games to the PC.

+----------------------------------------------------------------------------+
! DISCLAIMER:Unless otherwise stated, the above comments are entirely my own !
! Neil Forsyth                                                               !
! Department of Computing and Electrical Engineering                         !
! Heriot-Watt University                                                     !
! Edinburgh, Scotland                                                        !
! United Kingdom            Email: neil@uk.ac.hw.cs, ..!ukc!cs.hw.ac.uk!neil !
! "'Have you got any?' he asked, expecting the answer no" - Monty Python     !
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Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!uknet!edcastle!hwcs!neil
From: neil@cs.hw.ac.uk (Neil Forsyth)
Newsgroups: rec.games.programmer
Subject: Re: Sprite storage in Mode X -- Need More ROOM!
Message-ID: <1992Sep29.082758.26158@cs.hw.ac.uk>
Date: 29 Sep 92 08:27:58 GMT
References: <80600@ut-emx.uucp> <1992Sep28.182137.1425@CS.ORST.EDU>
Sender: news@cs.hw.ac.uk (News Administrator)
Organization: Dept of Computing & Electrical Engineering, Heriot-Watt University, Scotland
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