🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #1272

Wing Commander II graphics viewer source, anybody want?

#1272
From: Patrick Aalto
Date: Wed, 30 Sep 1992 06:48
26 lines
1585 bytes
In article <1992Sep29.154829.59269@cc.usu.edu> sl8nl@cc.usu.edu writes:
>
>Lessee, Wing Commander uses the mode (DPaint's Camera program was able
>to capture a screen.).  Most commercial software uses it, also.

This suddenly reminded me.. I coded (some time ago) a program that can
view Wing Commander II sprites. The program is a really quick and dirty
hack, but if someone would like to have the sources (gee, I don't even
remember whether they were Turbo Pascal or Turbo C.. Turbo Pascal I think,
using a Mode-X graphics library) I could send them or make them available
somewhere.. The EXE is not much use as it has a fixed directory path where
the WING2/GAMEDAT/*.* files have to be, etc. Talk about quick & dirty...

I don't know about the ethical status of my program, but certainly you would
not use it to anything unethical, like copying sprites to your own games,
now would you?

It might also be nice if someone would compile it to a polished program,
I myself have not the time nor the interest to do that.

What I would like to see is a program that could do the same thing to all
the Wing Commander II speech files (well, not to display them, but to play
them out).

Patrick Aalto
ap@jyu.fi
Technical Details
Message-ID: <1992Sep30.064831.27306@jyu.fi>
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!network.jyu.fi!ap

Show Full Headers
Complete Article Headers
Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!network.jyu.fi!ap
From: ap@jyu.fi (Patrick Aalto)
Subject: Wing Commander II graphics viewer source, anybody want?
Message-ID: <1992Sep30.064831.27306@jyu.fi>
Organization: University of Jyvaskyla, Finland
Distribution: rec
Date: Wed, 30 Sep 1992 06:48:31 GMT
Lines: 27