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Article #1277Re: world generation
From: Ralph Wirthlin
Date: Wed, 30 Sep 1992 15:48
Date: Wed, 30 Sep 1992 15:48
51 lines
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2484 bytes
allen@baja.viewlogic.com (Dave Allen) writes: >Chris Eberhardt (ce@wuee1.wustl.edu) wrote: >> Anyone have any ideas and/or algorithms to create worlds similar to th >> ones generated by the game Civilization. Possibly a little more >> intelligent in the sense that it could create mountain ranges rather >> than the seemingly random placement of terrain in Civ. >I wrote a program to do this. I posted it to comp.sources.misc a year a o. >You should be able to get it from an archive site like ftp.uu.net; look >for the submission "planet-v1". It computes climate for the world map >as well. >Here is a section of the README file: >This is the README file for Version 5 of tec, a plate tectonic simulator >It is written in C and runs on any Xwindows system (X11R4) or any UN*X >machine using text or PostScript output. Copyright (c) 1991 by David Al en. >You may distribute this freely as long as you leave my name and copyrigh >notice intact. >Version history: >5. Posted to comp.sources.misc on 3 / 15 / 1991. > - Merged with globe display and climate generator > - Scope reduced to Xwindow graphics >TEC draws a map of some imaginary world and puts one big continent on it >The program then graphically simulates the breakup of this supercontinen by >rifts and the drifting of the continents. Mountains are built by >subsuming and by continental collision, and are reduced by erosion. As >more time passes, the continents tend to drift back into a supercontinen >and split up again, forming what some authors call a "supercontinent cyc e." >The program produces a map of an imaginary world which contains realisti >looking mountain ranges and continents which sometimes look like they fi >together (like South America and Africa on Earth). That reminds me, several years back there was a group formed that was working on the Universe Simulator. Does anyone have the ftp site where the various simulations were stored?
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!rwirthli From: rwirthli@nyx.cs.du.edu (Ralph Wirthlin) Subject: Re: world generation Message-ID: <1992Sep30.154807.2584@mnemosyne.cs.du.edu> Keywords: tec usml map generation Sender: usenet@mnemosyne.cs.du.edu (netnews admin account) Organization: University of Denver, Dept. of Math & Comp. Sci. References: <1992Sep30.140329.23251@viewlogic.com> Date: Wed, 30 Sep 92 15:48:07 GMT Lines: 53