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Article #1277

Re: world generation

#1277
From: Ralph Wirthlin
Date: Wed, 30 Sep 1992 15:48
51 lines
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allen@baja.viewlogic.com (Dave Allen) writes:

>Chris Eberhardt (ce@wuee1.wustl.edu) wrote:
>> Anyone have any ideas and/or algorithms to create worlds similar to th

>> ones generated by the game Civilization.  Possibly a little more
>> intelligent in the sense that it could create mountain ranges rather
>> than the seemingly random placement of terrain in Civ.

>I wrote a program to do this.  I posted it to comp.sources.misc a year a
o.
>You should be able to get it from an archive site like ftp.uu.net; look
>for the submission "planet-v1".  It computes climate for the world map
>as well.

>Here is a section of the README file:

>This is the README file for Version 5 of tec, a plate tectonic simulator

>It is written in C and runs on any Xwindows system (X11R4) or any UN*X
>machine using text or PostScript output.  Copyright (c) 1991 by David Al
en.
>You may distribute this freely as long as you leave my name and copyrigh

>notice intact.

>Version history:
>5.  Posted to comp.sources.misc on 3 / 15 / 1991.
>    - Merged with globe display and climate generator
>    - Scope reduced to Xwindow graphics

>TEC draws a map of some imaginary world and puts one big continent on it

>The program then graphically simulates the breakup of this supercontinen
 by
>rifts and the drifting of the continents.  Mountains are built by
>subsuming and by continental collision, and are reduced by erosion.  As
>more time passes, the continents tend to drift back into a supercontinen

>and split up again, forming what some authors call a "supercontinent cyc
e."

>The program produces a map of an imaginary world which contains realisti

>looking mountain ranges and continents which sometimes look like they fi

>together (like South America and Africa on Earth).

That reminds me, several years back there was a group formed that was 
working on the Universe Simulator.  Does anyone have the ftp site where
the various simulations were stored?
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Message-ID: <1992Sep30.154807.2584@mnemosyne.cs.du.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!rwirthli
References: <1992Sep30.140329.23251@viewlogic.com>

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!rwirthli
From: rwirthli@nyx.cs.du.edu (Ralph Wirthlin)
Subject: Re: world generation
Message-ID: <1992Sep30.154807.2584@mnemosyne.cs.du.edu>
Keywords: tec usml map generation
Sender: usenet@mnemosyne.cs.du.edu (netnews admin account)
Organization: University of Denver, Dept. of Math & Comp. Sci.
References: <1992Sep30.140329.23251@viewlogic.com>
Date: Wed, 30 Sep 92 15:48:07 GMT
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