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Article #1279

Gravis Game Pad

#1279
From: Neale Davidson
Date: Wed, 30 Sep 1992 16:18
13 lines
756 bytes
Hi! Being fairly new to game programming, I was wondering if there was
a TPU or Pascal6 routine to interpret results from the Gravis Game Pad
on IBMx86 machines. I've Never handled interrupts before and could
really use some help.

Thanks in advance


-- 

"Our crew's living quarters have left the ship."
			- Secundam Yto aboard the IRON CLAW II
Neale Davidson, another writer wanna-be. neale@mentor.cc.purdue.edu
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Message-ID: <BvEFyK.9sL@mentor.cc.purdue.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!think.com!ames!decwrl!purdue!mentor.cc.purdue.edu!neale

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Path: arc1-ca.pugleaf.net!sparky!uunet!think.com!ames!decwrl!purdue!mentor.cc.purdue.edu!neale
From: neale@mentor.cc.purdue.edu (Neale Davidson)
Newsgroups: rec.games.programmer
Subject: Gravis Game Pad
Message-ID: <BvEFyK.9sL@mentor.cc.purdue.edu>
Date: 30 Sep 92 16:18:15 GMT
Organization: Purdue University Computing Center
Lines: 13