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Article #1336Re: Real Sprites
From: Baylor
Date: Sat, 03 Oct 1992 04:54
Date: Sat, 03 Oct 1992 04:54
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>Hi! > Can anyone tell me about "real sprites". I think it's in the hardware >standard for VGA. Its supposed to let you draw sprites to the screen without >have to redraw the background. Please send all replies via email. Thanks >in advance. Not in this lifetime. Only the 8515 on up will support hardware sprites (on an IBM, which by vga i assume is the case here), and then only one 16x16 sprite for mouse handling. And of course, no one gets, uses or programs for the 8515. No, you have to save the background somewhere each time, either on the video page or in ram. No way around software work that i know of.
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arc1-ca.pugleaf.net!sparky!uunet!europa.asd.contel.com!darwin.sura.net!zaphod.mps.ohio-state.edu!swrinde!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.eduShow Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!europa.asd.contel.com!darwin.sura.net!zaphod.mps.ohio-state.edu!swrinde!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.edu From: baylor@ccwf.cc.utexas.edu (Baylor) Newsgroups: rec.games.programmer Subject: Re: Real Sprites Keywords: VGA Message-ID: <80983@ut-emx.uucp> Date: 3 Oct 92 04:54:24 GMT Sender: news@ut-emx.uucp Organization: The University of Texas at Austin, Austin TX Lines: 14