🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #1336

Re: Real Sprites

#1336
From: Baylor
Date: Sat, 03 Oct 1992 04:54
12 lines
1057 bytes
>Hi!
>	Can anyone tell me about "real sprites". I think it's in the hardware
>standard for VGA. Its supposed to let you draw sprites to the screen without
>have to redraw the background. Please send all replies via email. Thanks
>in advance.

	Not in this lifetime. Only the 8515 on up will support hardware 
sprites (on an IBM, which by vga i assume is the case here), and then
only one 16x16 sprite for mouse handling. And of course, no one gets,
uses or programs for the 8515.
	No, you have to save the background somewhere each time, either
on the video page or in ram. No way around software work that i know of.
Technical Details
Message-ID: <80983@ut-emx.uucp>
Path: arc1-ca.pugleaf.net!sparky!uunet!europa.asd.contel.com!darwin.sura.net!zaphod.mps.ohio-state.edu!swrinde!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.edu

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!europa.asd.contel.com!darwin.sura.net!zaphod.mps.ohio-state.edu!swrinde!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.edu
From: baylor@ccwf.cc.utexas.edu (Baylor)
Newsgroups: rec.games.programmer
Subject: Re: Real Sprites
Keywords: VGA
Message-ID: <80983@ut-emx.uucp>
Date: 3 Oct 92 04:54:24 GMT
Sender: news@ut-emx.uucp
Organization: The University of Texas at Austin, Austin TX
Lines: 14