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Article #1346

Re: real sprites

#1346
From: Cyberman
Date: Mon, 05 Oct 1992 00:49
25 lines
1465 bytes
   Baylor was espousing about 'Re: real sprites',
   on [10-03-92  04:54] to All!
 Ba> Not in this lifetime. Only the 8515 on up will support hardware 
 Ba> sprites (on an IBM, which by vga i assume is the case here), and then
 Ba> only one 16x16 sprite for mouse handling. And of course, no one gets,
 Ba> uses or programs for the 8515.
 Ba> No, you have to save the background somewhere each time, either
 Ba> on the video page or in ram. No way around software work that i know
 Ba> of.

    Reminds me of a project I wanted to do.  Build a
    "coprocessor" for VGA.  Where you could control "sprites" in
    the VGA display.  I never got around to doing it though.
    Such is life :) I still think it would have been a cool
    project.  The problem came with finding ANY information about
    programing the PC's DMA.  Since I couldn't get any I simply
    gave up.

        Stephen Cyberman@Toz.Buffalo.NY.US
        Scripted at Sun  10-04-1992  16:21:53

... Assumption is the mother of all screw-ups.
--- Blue Wave/QWK v2.10
                                                                                                                     
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From: cyberman@toz.buffalo.ny.us (Cyberman)
Newsgroups: rec.games.programmer
Subject: Re: real sprites
Message-ID: <gate.05B6RB1w165w@toz.buffalo.ny.us>
Date: 5 Oct 92 00:49:32 GMT
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