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Article #1348Re: Xmode mouse?
From: Shane Hyde
Date: Mon, 05 Oct 1992 06:11
Date: Mon, 05 Oct 1992 06:11
28 lines
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1649 bytes
In article <1992Oct2.065853.24466@clark.edu> aaron@clark.edu (Aaron Auseth) writes: > >I found XMOUSE11.ZIP, but for some reason I'm unable to get it to work with >Turbo C++ 3.0 I've even tried the non C++ compiler option. The demo looks >great, but after I link in the OBJ's and try to initialize the mouse my >machine locks up. > > >Am I missing something. Are there any other Xmode Mouse wonders out there? I too got hold of xmouse, but was dissappointed, no source :-( So, in a reading frenzy, I found what I needed to know about getting a mouse to work in modeX. The code is in assembly and works only with Xlib02 which was posted recently. The only thing is that I ported Xlib to large memory model (I think?, I'm not much of an assembly programmer). But I'm FAIRLY sure it will work with the posted version (i.e small model) So, I'll post the source as soon as I upload it. Shane..(sang@cm.deakin.oz.au) -- Shane Hyde (sang@cm.deakin.oz.au)|'Tell me, who's the real patriots, the Archie Dept. of Computing/Mathematics |Bunker slobs waving flags, or the people with Deakin University |the guts to work for some real change?' - Geelong Vic 3217 | Jello Biafra.
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Path: arc1-ca.pugleaf.net!sparky!uunet!munnari.oz.au!sol.deakin.OZ.AU!sang From: sang@cm.deakin.OZ.AU (Shane Hyde) Newsgroups: rec.games.programmer Subject: Re: Xmode mouse? Date: 5 Oct 1992 06:11:22 GMT Organization: Deakin University, Geelong, Australia Lines: 28 Message-ID: <1aomaaINNa5c@sol.deakin.OZ.AU> References: <1992Oct2.065853.24466@clark.edu> NNTP-Posting-Host: aragorn.cm.deakin.oz.au