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Article #1355

Re: Calling all graphics artists!

#1355
From: Mark S. Wyman
Date: Thu, 15 Oct 1992 13:42
23 lines
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mucds@uxa.ecn.bgu.edu (Corey D. Stinson) writes:



>  Greets all,

>      I am working on a traditional-type role playing game but I have a
>small problem.  I really can't draw that well!  Is there anyone out
>there who is a good artist, able to draw people and monster pictures?
>I'm not looking for anything fancy at all.  The game I'm working on will
>be shareware.  Is there anyone who would like to contribute?

The best advice I can give you is to start designing and coding the game
without any fancy graphics.  Use stick figures, rough outlines, whatever
to begin with.  If by chance you get it to the stage of completion (most
people never do get to this stage) then try to recruit or hire an artist
to fix up the artwork.  Its much easier to get an artist if you can 
demonstrate that you have a viable product.

By the way, artists in the shareware industry are diamonds in the rough.
A good suggestion is to post something about it at your college.

Mark Wyman
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From: wyman@rtsg.mot.com (Mark S. Wyman)
Subject: Re: Calling all graphics artists!
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Date: Thu, 15 Oct 1992 13:42:11 GMT
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