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Article #141

Re: Game libraries...

#141
From: John Francis
Date: Wed, 22 Jul 1992 21:22
11 lines
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In article <9207222016.AA66549@hal.gnu.ai.mit.edu> psteffn@GNU.AI.MIT.EDU writes:
>How about doing bresenham in 3 lines of 680x0 code?  No branching and no
>MUL/DIV?  Just a short table and the addx opcode.  I learned this one
>from New Mode/Delta Force.  

Please post this!

-- 
John (Would you like your figgin toasted?) Francis  johnf@apollo.hp.com
The world can be divided into two classes :-
 those who divide people into two classes, and those who don't.
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!sdd.hp.com!apollo.hp.com!netnews
References: <9207222016.AA66549@hal.gnu.ai.mit.edu>

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!sdd.hp.com!apollo.hp.com!netnews
From: johnf@apollo.hp.com (John Francis)
Subject: Re:  Game libraries...
Sender: usenet@apollo.hp.com (Usenet News)
Message-ID: <Brt7D9.Luy@apollo.hp.com>
Date: Wed, 22 Jul 1992 21:22:21 GMT
References: <9207222016.AA66549@hal.gnu.ai.mit.edu>
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Organization: Hewlett-Packard Corporation, Chelmsford, MA
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