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Article #1437

Alpha-Beta questions

#1437
From: Paul Crowley
Date: Wed, 17 Apr 1991 04:13
22 lines
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1) Anyone out there implemented A-B in C who'd be kind enough to throw
me source?

2) Does anyone know of any techniques for deciding how long to linger on
a given move?

3) Is it practical to build a hash table of stored evaluations under yer
average shared UNIX environment?  

4) Anyone know anything about the state-of-the-art? Is full-breadth
search still the 'in' thing, or are people looking at heuristics again?
Are there any programs which search to a non-uniform depth?

5) Is computer chess still AI, or should the discussion happen only in
rec.games.programmer (or maybe some other group again?)
                                         ____
\/ o\ Paul Crowley aipdc@uk.ac.ed.castle \  /
/\__/ Part straight. Part gay. All queer. \/
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From: aipdc@castle.ed.ac.uk (Paul Crowley)
Newsgroups: rec.games.programmer,comp.ai
Subject: Alpha-Beta questions
Message-ID: <9625@castle.ed.ac.uk>
Date: 17 Apr 91 04:13:34 GMT
Followup-To: rec.games.programmer
Organization: Put your analyst on danger money, baby!
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