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Article #1448

Re: Write Mode 1 on EGA/VGA cards

#1448
From: Paul Gallagher
Date: Wed, 17 Apr 1991 13:59
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Do it ALL in asm. Ouch? I thought good graphics were ONLY done in assembler!
I'm convinced there's a forgotten market out there for good animation etc
that CAN run on an XT. It seems that over the past five years or so
programmers have given in and said "Bugger it! Why bother when you can
pop out and buy a processor upgrade instead".

Enough of the inflamatory comments! The previous poster was right: forget BGI.
Take a look at Michael Abrash's "Power Graphics Programming" though, and
either key in or get the accompanying disk (if its still available). You'll
see there's still life in the XT yet!

Paul Gallagher

PS: there's got to be a merket out there for a 3GL compiler optimised for
PC graphics. Has there ever been such a beast? I guess Sierra must have
an in-house system of probably 4GL stature, along with the other games
manufacturers, but is there anything on the market?
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Message-ID: <1991Apr17.135925.9063@bhpmrl.oz.au>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!munnari.oz.au!bruce!merlin!paulg
References: <1991Apr15.061148.29923@watcgl.waterloo.edu> <28041@uflorida.cis.ufl.EDU>

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From: paulg@bhpmrl.oz.au (Paul Gallagher)
Newsgroups: rec.games.programmer,comp.os.msdos.programmer
Subject: Re: Write Mode 1 on EGA/VGA cards
Message-ID: <1991Apr17.135925.9063@bhpmrl.oz.au>
Date: 17 Apr 91 13:59:25 GMT
References: <1991Apr15.061148.29923@watcgl.waterloo.edu> <28041@uflorida.cis.ufl.EDU>
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Organization: BHP Research - Melbourne Laboratories, AUSTRALIA
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