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Article #1486Re: Royalties/Profits
From: Tim Bagwell
Date: Mon, 21 Dec 1992 23:43
Date: Mon, 21 Dec 1992 23:43
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1594 bytes
There is an old saying that goes, "The person who knows HOW to do something will always have a job working for the person who knows WHY". I say you should probably give him what he wants and be glad that you have a product at all. If it is successful then the concept is worth the price. If not, then neither of you make much and you can go on to the next idea armed with more experience. The only exception to this would be if you put up $$ to begin with. Then the percentages are well established. Someone who risks $$ always has priority over the person who just contributes know-how. Wrap it up and move on to the next idea. Next time you might consider having all interested parties put up their share of the $$ that would be involved in building the prototype or some reasonable amount to be considered earnest money. This establishes a firm percentage take of the profits and helps to ensure that everyone has something vested. The alternative to this would be to sell your services for a fee and give-up any take in the profits except for royalties. Just my opinion. Good Luck!
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!sdd.hp.com!hpscit.sc.hp.com!news.dtc.hp.com!srgenprp!timb From: timb@sr.hp.com (Tim Bagwell) Subject: Re: Royalties/Profits Sender: news@srgenprp.sr.hp.com (placeholder for future) Message-ID: <BzMv8s.Jp6@srgenprp.sr.hp.com> Date: Mon, 21 Dec 1992 23:43:39 GMT References: <1992Dec21.210345.20236@rose.com> Organization: HP Sonoma County (SRSD/MWTD/MID) X-Newsreader: TIN [version 1.1.9 PL6] Lines: 21