Article View: rec.games.programmer
Article #151Re: Formal programming education
From: Baylor
Date: Thu, 23 Jul 1992 05:43
Date: Thu, 23 Jul 1992 05:43
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3775 bytes
>One thing that has not been mentioned yet in this thead (at least not so far >as I've seen) is that if you want to be a programmer, you should have a >degree, but not necessarily a CS degree. I am currently a Math/Physics major >and I routinely (about five or six per year) get job offers looking for >programmers. This includes offers from game companies. Apparently, a lot of >companies are looking for more than just CS majors. Oh yeah, well i can beat all of you. I have only been using computers for a year and a half, am working on getting a degree in history and Native american studies and have done decently doing computer consulting and contract-programming (working often through another computer geek my age who is a drop-out english major). I'm even shooting for my CNE soon. Several people i know make money without degrees, but they are often those people who got in when there were few CS programs and the micro field was new (or before); many have army experince. Heads of the depts here at the university of texas don't have CS degrees, and some fairly famous programmers/analysts here don't have CS degrees or degrees at all (the senior mac person is bereft, the next in line is an english major, yet another is a dentist). ANd we do some fairly important work here. However, the down side (i considered droping out to support my wife and get the hell out of austin): it is gtting harder by the day to get somewhere without a degree, big companies won't look at you (i got a pleasent response from origin and BSG but IBM spit in my face). Most of the work friends and i do is niche work (find a small company who knows nothing of computers and build clientel - my freinds gryphon systems now specializes in point of sales systems and lans for law offices - yuch) further, it takes MUCH longer to get somewhere. Our head mac guy had to apply 4 times for a bottom-level job here, and it took him 4 times as long to rise to his current senior programmer position despite ample qualifications and published software, just because he had no degree. You could get a job, but it's much harder to get advancement, and your own company realistically may only pull in the bucks for a couple of years. On the bright side, my boss tells me that when he hires, degrees and gpas are irrelevant - so long as you have one. It proves, as he tells me, that you can put up with lots of shit to get what you want (degree). Kinda like an abuse-measure. And he loves masters because it proves your a maschoist. History goes over well (proves you can research) and english seems popular, but he says 5 years after your outa school the degree content itself doesn't matter. Just without it, pray for luck and be prepared to get the less prestigious jobs. As for games, several of my friends work for origin. All are, without exception, english majors. Some do research, some do play testing, some game design. The top-type brass there (well, someone high up there) is best known for his work on the DM guide. The programmers (at least one is 18) are fairly young. Games do not always require CS degrees. Always the bright note :) -- ----------------------------------------------------------------------- Baylor Wetzel baylor@cc.utexas.edu Hang Tyson Free Leonard Peltier -----------------------------------------------------------------------
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Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu From: baylor@ccwf.cc.utexas.edu (Baylor) Newsgroups: rec.games.programmer Subject: Re: Formal programming education Message-ID: <76410@ut-emx.uucp> Date: 23 Jul 92 05:43:19 GMT Sender: news@ut-emx.uucp Organization: The University of Texas at Austin, Austin TX Lines: 58