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Article #1518

Deluxe Animator and .fli files - how?

#1518
From: Baylor
Date: Mon, 14 Dec 1992 04:55
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	Does anyone know the theory/algorythm that makes animator
programs like Deluxe Animator work?
	In 256-color mode it doesn't seem like you have any room for
page flipping. Are the pictures loaded in a virtual page? Did they use
mode-x/y? Or are they just damn fast with their graphics routines?
	I assume these animations are stored as seperate pictures.
When i use DA i know i draw 20 pictures to animate.
	Anyone know DA's .anm format? I've seen .fli players, but i never
got autodesk...
						- baylor
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Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu
From: baylor@ccwf.cc.utexas.edu (Baylor)
Newsgroups: rec.games.programmer
Subject: Deluxe Animator and .fli files - how?
Message-ID: <85292@ut-emx.uucp>
Date: 14 Dec 92 04:55:04 GMT
Sender: news@ut-emx.uucp
Organization: The University of Texas at Austin, Austin TX
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