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Article #1595

how to do modem games

#1595
From: Chris
Date: Sun, 27 Dec 1992 20:59
13 lines
988 bytes
   I am interested in making a two player game that uses a modem.  I
would need to do the following: initiate a call, recieve a call,
send/receive data, hangup a call.  It is not terribly speed intensive
since it is a take turns kind of game.  Do I need to handle interrupts
and that sort of thing? (I would prefer not to unless it is necessary.)


--
Chris Busch   CBUSCH@ub.d.umn.edu
"C++ is the language of choice."
"The use of COBOL cripples the mind; its teaching should, therefore,
    be reguarded as a criminal offense." - E. W. Dijkista 
"Don't ask 'why would you do that?' instead ask 'why wouldn't you do that?'"
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From: cbusch@ub.d.umn.edu (Chris)
Newsgroups: rec.games.programmer
Subject: how to do modem games
Date: 27 Dec 1992 14:59:23 -0600
Organization: University of Minnesota, Duluth
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