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Article #1604HiColor Pictures
From: NG CHIK KANG
Date: Mon, 28 Dec 1992 03:34
Date: Mon, 28 Dec 1992 03:34
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I am interested in HiColor pictures.. or rather True Color pictures, ie at 640x480 resolution with 32K colors would make any game much more interesting. However, duee to the large amt of memory needed by such pictures, and speed required to maniplulate them, perhaps a compression technique is suitable? I would be interested in hearing anyone working with HiColor for any game programming.
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<1992Dec28.033416.5628@nuscc.nus.sg>Path:
arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!yale.edu!jvnc.net!newsserver.technet.sg!nuscc!nusunix3.nus.sg!sci20194Show Full Headers
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!yale.edu!jvnc.net!newsserver.technet.sg!nuscc!nusunix3.nus.sg!sci20194 From: sci20194@nusunix1.nus.sg (NG CHIK KANG) Subject: HiColor Pictures Message-ID: <1992Dec28.033416.5628@nuscc.nus.sg> Sender: usenet@nuscc.nus.sg Organization: National University of Singapore X-Newsreader: TIN [version 1.1 PL6] Date: Mon, 28 Dec 1992 03:34:16 GMT Lines: 9