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Article #1604

HiColor Pictures

#1604
From: NG CHIK KANG
Date: Mon, 28 Dec 1992 03:34
8 lines
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I am interested in HiColor pictures.. or rather True Color pictures, ie
at 640x480 resolution with 32K colors would make any game much more
interesting. However, duee to the large amt of memory needed by such
pictures, and speed required to maniplulate them, perhaps a compression
technique is suitable?

I would be interested in hearing anyone working with HiColor for any
game programming.
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Message-ID: <1992Dec28.033416.5628@nuscc.nus.sg>
Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!yale.edu!jvnc.net!newsserver.technet.sg!nuscc!nusunix3.nus.sg!sci20194

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!yale.edu!jvnc.net!newsserver.technet.sg!nuscc!nusunix3.nus.sg!sci20194
From: sci20194@nusunix1.nus.sg (NG CHIK KANG)
Subject: HiColor Pictures
Message-ID: <1992Dec28.033416.5628@nuscc.nus.sg>
Sender: usenet@nuscc.nus.sg
Organization: National University of Singapore
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Date: Mon, 28 Dec 1992 03:34:16 GMT
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