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Article #1615HiColor Pictures
From: colin buckley
Date: Mon, 28 Dec 1992 23:55
Date: Mon, 28 Dec 1992 23:55
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Date Entered: 12-28-92 18:46 SC>I am interested in HiColor pictures.. or rather True Color pictures, ie >at 640x480 resolution with 32K colors would make any game much more True Colour is 16.7m, however being able to do both 16.7m and 32K, I can't personally see a difference at 640x480 on a .28dp monitor. I'd think higher resolution would be more important in a game then even more colours. SC>I would be interested in hearing anyone working with HiColor for any >game programming. Abrash was fooling around with HiColour when it first appeared, grab some Dobbs if you don't have them already. .----------------------------------------------------. | Colin Buckley | | Toronto, Ontario, Canada | | InterNet: colin.buckley@rose.com | | | | So Eager to Play, So Relunctant to Admit it... | `----------------------------------------------------' --- RM 2.00 : RoseNet<=>Usenet Gateway : Rose Media 416-733-2285
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!uunet.ca!rose!usenet From: colin.buckley@rose.com (colin buckley) Subject: HiColor Pictures Organization: Rose Media Inc, Toronto, Ontario. Date: Mon, 28 Dec 1992 23:55:18 GMT Message-ID: <1992Dec28.235520.29491@rose.com> Sender: usenet@rose.com (Usenet Gateway) X-Gated-By: Usenet <==> RoseMail Gateway (v1.70) Lines: 25