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Article #1635Re: VGA paint programs...
From: Joseph C Aiello
Date: Wed, 30 Dec 1992 02:56
Date: Wed, 30 Dec 1992 02:56
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In article <1992Dec28.184431.25773@wixer.cactus.org> cat@wixer.cactus.org (Dr. Cat) writes: >Deluxe Paint will do most of what you asked for. It's the tool of choice for >all of the professionals I've worked with in the Computer Game business. Is Deluxe Paint being used for Sprite Creation/Animation as well as background painting, or am I better off using a (pd) sprite-editor ? And if so is there a Sprite editor out there that treats parts of the sprite image as objects (ie: let me grab an arm and rotate then paste it back on as the opposite arm.) ? reply to THOR@lcc.edu
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arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!darwin.sura.net!jvnc.net!netnews.upenn.edu!msuinfo!indian.cps.msu.edu!aielloReferences:
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Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!darwin.sura.net!jvnc.net!netnews.upenn.edu!msuinfo!indian.cps.msu.edu!aiello From: aiello@cps.msu.edu (Joseph C Aiello) Newsgroups: rec.games.programmer Subject: Re: VGA paint programs... Message-ID: <1hr34kINNbk1@msuinfo.cl.msu.edu> Date: 30 Dec 92 02:56:20 GMT References: <1hirv7INNog4@ub.d.umn.edu> <1992Dec28.184431.25773@wixer.cactus.org> Reply-To: aiello@cps.msu.edu (Joseph C Aiello) Organization: Dept. of Computer Science, Michigan State University Lines: 12 NNTP-Posting-Host: indian.cps.msu.edu Originator: aiello@indian.cps.msu.edu