Article View: rec.games.programmer
Article #1643Re: GAME.MAKER
From: David Matiskella
Date: Thu, 19 Nov 1992 21:16
Date: Thu, 19 Nov 1992 21:16
33 lines
2058 bytes
2058 bytes
In article <Bxz3qJ.EBM@acsu.buffalo.edu>, goetz@acsu.buffalo.edu (Phil Goetz) wrote: > > In article <1ef2ddINNe18@TIGER.ZOO.CS.YALE.EDU> stone-andy@cs.yale.edu (Andy Stone) writes: > > > >In article <SPURCELL.92Nov18001251@galadriel.mcd.intel.com> > >spurcell@galadriel.mcd.intel.com (Stacy Purcell ~) writes: > > > >> Have any of you ever used GAME MAKER from Recreational Software > >> Designs? It is supposedly software to aid in creating arcade games > >> and adventure games, sort of a video game construction kit. > > > Yes, I've used Game-Maker quite extensively. In fact, I've > >probably used it more then anyone else, because I also wrote it! > >Although in most cases my testimony would be suspect, in this case, it > >really is not. Why? Because there is NOTHING ELSE to compare it to -- > >there isn't any competing product to steal our sales. > >... > > 2: Game Maker is a completely new product type. > > It sounds like Broderbund's _Arcade Machine_ > (Apple //, about 1983), but adapted for different types of games. > > Phil Well I have used several of these various tools for making arcade games/adventure games. The problem I find is that all of the ones I have used have no way of making have intelligent monsters. So the Question I have is in GameMaker how do you define a Monsters actions? Is it simply the monster follows a path or is thier a minilanuage so that you could have the monster react on the fly to play actions
Technical Details
Message-ID:
<dmatiske-191192161314@archmacconsultant.architecture.lab.nd.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!news.nd.edu!archmacconsultantReferences:
<SPURCELL.92Nov18001251@galadriel.mcd.intel.com> <1ef2ddINNe18@TIGER.ZOO.CS.YALE.EDU> <Bxz3qJ.EBM@acsu.buffalo.edu>Show Full Headers
Complete Article Headers
Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!news.nd.edu!archmacconsultant From: dmatiske@nd.edu (David Matiskella) Subject: Re: GAME.MAKER Message-ID: <dmatiske-191192161314@archmacconsultant.architecture.lab.nd.edu> Followup-To: rec.games.programmer Sender: news@news.nd.edu (USENET News System) Organization: University of Notre Dame References: <SPURCELL.92Nov18001251@galadriel.mcd.intel.com> <1ef2ddINNe18@TIGER.ZOO.CS.YALE.EDU> <Bxz3qJ.EBM@acsu.buffalo.edu> Distribution: rec Date: Thu, 19 Nov 1992 21:16:18 GMT Lines: 33