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Article #1666Re: Why are PC graphics so horrible?
From: Aaron Grier
Date: Sat, 02 Jan 1993 20:21
Date: Sat, 02 Jan 1993 20:21
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In article <9014@dirac.physics.purdue.edu> saxena@bohr.physics.purdue.edu (Virendra K. Saxena) writes: > > I rented a Super Nintendo for a couple of days and was totaly amazed >by its graphics capabilities. The question I have is why can the PC not do >the same things that the SNES can. The SNES double and triple scrolls with >n slow down, and it easily moves large sprites around the screen(street >fighter 2 and tmtm 4). The SNES is based on an 8 bit proccessor, while most >pcs this day are based on 32 bit processors. Why don't we see such high >quality games on PCs? The CPU is definetely powerfull enough, and the >resolution is higher then the SNES. Sure the CPU is more powerful than a PCs, but look at all the other support chips a SNES or Genesis has! The PC has no hardware for sprites. The PC has no background music non-cpu interventionist music players. Everything has to be done by the CPU. Now if you take another machine, like... say an Amiga? Then you've got some serious competition... :) agrier@gompers.gompers.edu (real internet addy) tfinn@crash.cts.com (UUCP address)
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Path: arc1-ca.pugleaf.net!sparky!uunet!olivea!charnel!rat!ucselx!crash!tfinn From: tfinn@crash.cts.com (Aaron Grier) Newsgroups: rec.games.programmer Subject: Re: Why are PC graphics so horrible? Message-ID: <1993Jan02.122150.21767@crash> Date: 2 Jan 93 20:21:50 GMT References: <9014@dirac.physics.purdue.edu> Organization: CTS Network Services (crash, ctsnet), El Cajon, CA Lines: 21