Article View: rec.games.programmer
Article #1812Re: Getting a copyright
From: Bits of Magic
Date: Tue, 05 Jan 1993 18:49
Date: Tue, 05 Jan 1993 18:49
39 lines
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2569 bytes
Standard I'm Not A Lawyer Disclaimer Here... >In article <ui8VwB1w164w@jwt.UUCP> bbs-cyclic@jwt.UUCP writes: >>Does anybody know the correct procedures for obtaining a copyright? Any >>and all advice is welcomed. Thanks. >Copyright (c) 1993 Bruce R. Giles. All rights reserved. >BTW, this is _not_ necessary, it simply provides additional legal >protection. _All_ creative work is "born copyrighted;" the legal To the best of my knowledge, this is correct. However, the additional legal protection is, I believe, in the nature of being able to collect additional damages should you win a case of infrigement. >There is a central registry where you can send material but nobody >bothers with software -- it is only used by literary authors. Several years ago Electronic Arts told us that they were in fact registering the software we created and they published. I have no knowledge of my own as to whether they actually did or not, but I suspect the phrase "it is only used by literary authors" is not absolutely correct, but is generally correct. >As to look-and-feel "copyrights", the jury is still out. I personally >find these an obscene perversion of the law by large companies attempting >to stiffle competition (imagine if Ford Motor Company had patented the I agree, but in our litigious society you must concern yourself at least minimally with them. Don't write a commercial game that looks exactly like someone else's! Dazzle us with your creativity instead. As always, YMMV. If you get to the point of actually having a product for commercial publication, I cannot urge strongly enough that you consult a lawyer, preferable one knowledgeable in software law. If you need a recommendation, I will be happy to supply a name or two if you email me. **************************************************************************** * Evan Robinson * "I never get sick of zombies. I just get * * herosoftware@cup.portal.com * sick of producers." * * GEnie: EVANROB * George Romero * ****************************************************************************
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Path: arc1-ca.pugleaf.net!sparky!uunet!portal!cup.portal.com!HeroSoftware From: HeroSoftware@cup.portal.com (Bits of Magic) Newsgroups: rec.games.programmer Subject: Re: Getting a copyright Message-ID: <72930@cup.portal.com> Date: Tue, 5 Jan 93 10:49:45 PST Organization: The Portal System (TM) References: <ui8VwB1w164w@jwt.UUCP> <1993Jan5.172528.29826@fsl.noaa.gov> Lines: 39