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Article #1819Re: Getting a copyright
From: Bryce Koike
Date: Wed, 06 Jan 1993 01:47
Date: Wed, 06 Jan 1993 01:47
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In article <1993Jan5.172528.29826@fsl.noaa.gov> bear@kestrel.fsl.noaa.gov (Bear Giles) writes: >In article <ui8VwB1w164w@jwt.UUCP> bbs-cyclic@jwt.UUCP writes: >>Does anybody know the correct procedures for obtaining a copyright? Any >>and all advice is welcomed. Thanks. > >Copyright (c) 1993 Bruce R. Giles. All rights reserved. > >BTW, this is _not_ necessary, it simply provides additional legal >protection. _All_ creative work is "born copyrighted;" the legal >definition of "creative work" only requires it not be blindingly >obvious (e.g., the white pages of the phone book does not have a >"compilation" copyright) and that more than one expression is possible I believe he was talking about registering a copyright. The (c), of course, is absolutely meaningless (only if the "c" is enclosed in a circle is it recognized). And if whatever I'm doing is truly worthwhile, I personally would register my copyright for a number of reasons, the first being that if I do need to go to court, I've got a much better claim with a registered copyright. Otherwise you have to prove that you were the one who wrote/ whatever the item in question... >There is a central registry where you can send material but nobody >bothers with software -- it is only used by literary authors. I'm willing to argue that one...grin. (Let's not forget trademarking...would be amusing if anyone could write an "Ultima" game...) >Bear Giles >bear@fsl.noaa.gov/colorado.edu
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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!rpi!gatech!rutgers!network.ucsd.edu!sdcc12!sdcc13!bkoike From: bkoike@sdcc13.ucsd.edu (Bryce Koike) Newsgroups: rec.games.programmer Subject: Re: Getting a copyright Message-ID: <43080@sdcc12.ucsd.edu> Date: 6 Jan 93 01:47:42 GMT References: <ui8VwB1w164w@jwt.UUCP> <1993Jan5.172528.29826@fsl.noaa.gov> Sender: news@sdcc12.ucsd.edu Organization: University of California, San Diego Lines: 31 Nntp-Posting-Host: sdcc13.ucsd.edu