Article View: rec.games.programmer
Article #1894Adventurer Games Generator.
From: Vincent Chun Wai Poon
Date: Fri, 08 Jan 1993 15:56
Date: Fri, 08 Jan 1993 15:56
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1454 bytes
I hope I have posted this to the relevanet group. Anyway I am going to do a
project on writing an adventure game generator.
To start off with, I have the problem of deciding what features I should put in
If I include too much then I don't know if I could implement it. On the other
hand if I only have a few then the end product will look too simple.
So I am asking if u guys have any suggestions on designing such a system or if
there are ant tools/books/existing programs/ that help with this.
One requirement I want is to do a graphical generator, rather than a text-
adventure generator as I have seen a few.
So if people who have done something like that or any ideas or comments on what
features should include in an adventure ganerator, please email
vcwp@doc.ic.ac.uk
Thanks in advance.
Btw I would like to do it with a pc , any suggestions on a good programming
language on the pc for this?
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Path: arc1-ca.pugleaf.net!sparky!uunet!gatech!usenet.ins.cwru.edu!agate!doc.ic.ac.uk!doc.ic.ac.uk!not-for-mail From: vcwp@doc.ic.ac.uk (Vincent Chun Wai Poon) Newsgroups: rec.games.programmer Subject: Adventurer Games Generator. Date: 8 Jan 1993 15:56:57 -0000 Organization: Department of Computing, Imperial College, University of London, UK. Lines: 23 Distribution: world Message-ID: <1ik889INN3db@oak4.doc.ic.ac.uk> NNTP-Posting-Host: oak4.doc.ic.ac.uk Summary: What is the best way to write an adventure games generator?