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Article #1894

Adventurer Games Generator.

#1894
From: Vincent Chun Wai Poon
Date: Fri, 08 Jan 1993 15:56
21 lines
1454 bytes
I hope I have posted this to the relevanet group. Anyway I am going to do a
project on writing an adventure game generator.

To start off with, I have the problem of deciding what features I should put in
If I include too much then I don't know if I could implement it. On the other 
hand if I only have a few then the end product will look too simple.

So I am asking if u guys have any suggestions on designing such a system or if
there are ant tools/books/existing programs/ that help with this.

One requirement I want is to do a graphical generator, rather than a text-
adventure generator as I have seen a few.

So if people who have done something like that or any ideas or comments on what
features should include in an adventure ganerator, please email
        vcwp@doc.ic.ac.uk

Thanks in advance.

Btw I would like to do it with a pc , any suggestions on a good programming 
language on the pc for this?
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From: vcwp@doc.ic.ac.uk (Vincent Chun Wai Poon)
Newsgroups: rec.games.programmer
Subject: Adventurer Games Generator.
Date: 8 Jan 1993 15:56:57 -0000
Organization: Department of Computing, Imperial College, University of London, UK.
Lines: 23
Distribution: world
Message-ID: <1ik889INN3db@oak4.doc.ic.ac.uk>
NNTP-Posting-Host: oak4.doc.ic.ac.uk
Summary: What is the best way to write an adventure games generator?