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Article #1911Re: Windows and SVGA Was:Re: Why are PC graphics so horrible?
From: Kendall Bennett
Date: Sat, 09 Jan 1993 02:23
Date: Sat, 09 Jan 1993 02:23
43 lines
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2689 bytes
nak@cbnews.cb.att.com (neil.a.kirby) writes: >>market, IBM, pushing VGA, EGA, and CGA. SVGA was just a fairly minor >>extension of VGA, and it took a damned long time before software >>started making regular use of it, this time because another major >>player was pushing: Microsoft. You may sell a few game cards in the >>short run _if_ it does something extra for Windows. >BINGO! >And now we are back to one standard to write games for. It used to be CGA, >then EGA, then VGA. But there are numerous SVGA engines out there; S3, >Mach8, Mach32, ET4000, etc. What is that one standard? >WINODWS. >Code written for Windows runs on all of the SVGA engines mentioned above. >The resolution varies from 640x480x16 (face it, nobody runs Windows >with less by choice) to 1280x1024x256. BONG. We are talking about games here - windows is not a games engine. Windows is great for software like word processors and spreadsheets that need to have a nice looking and reasonably responsive user interface, but it is hardly workable if you are looking for real time graphics, especially 3d. Ever heard of double or triple buffering in Windows? How about real time 3d, with gouraud shading and texture mapping? >It's worth thinking about. Sure is. Until Windows and other GUI systems like OS/2's PM ebrace something like the OpenGL 3D graphics standard, I just would not even consider windows or PM as an option for the sort of stuff that I do... +------------------------------------------+-------------------------------+ | Kendall Bennett | Internet: | | RMIT Advanced Computer Graphics Centre | kjb@citri.edu.au | | CITRI Building, 723 Swanston Street | rcskb@minyos.xx.rmit.oz.au | | Carlton Victoria 3053 AUSTRALIA. | | +------------------------------------------+-------------------------------+ | CoSysop (Bossman), PC Connection Australia: +61 3 688 0909 | +--------------------------------------------------------------------------+
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<rdippold.726214354@cancun> <1993Jan5.184701.3455@mprgate.mpr.ca> <rdippold.726273601@cancun> <1993Jan6.141731.19723@cbnews.cb.att.com>Show Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!munnari.oz.au!bruce.cs.monash.edu.au!monu6!escargot!minyos.xx.rmit.OZ.AU!rcskb From: rcskb@minyos.xx.rmit.OZ.AU (Kendall Bennett) Newsgroups: rec.games.programmer Subject: Re: Windows and SVGA Was:Re: Why are PC graphics so horrible? Date: 9 Jan 1993 02:23:40 GMT Organization: RMIT Computer Centre Lines: 43 Message-ID: <1ilcvcINNnfr@escargot.xx.rmit.OZ.AU> References: <rdippold.726214354@cancun> <1993Jan5.184701.3455@mprgate.mpr.ca> <rdippold.726273601@cancun> <1993Jan6.141731.19723@cbnews.cb.att.com> NNTP-Posting-Host: minyos.xx.rmit.oz.au