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Article #1931

Its the questionnaire guy again =)

#1931
From: Chuck Turner
Date: Thu, 28 Jan 1993 21:44
25 lines
1907 bytes
Okay, I see what the problem with windows is.  Nobody likes the thought
of a game the uses Windows because its so difficult to get good animation
in a window.  No problem.  We don't plan to have any animation beyond the
3-d representation of the galaxy.  The rest will be 'stills'.  Everything
else in the game we're planning is perfectly suited for *a* windows
system (SimCity was mentioned in one of the responses, and this is the
sort of thing we're driving for - minus the animation.  Another example
would be Command HQ).

I think the confusion came when I mentioned 'detailed combat sequences'.
I didn't mean to imply that you fly one of the ships in the fleet, or
some such thing.  The 'detail' comes in your ability to move your entire
fleet, change targets, etc during combat.

					- Chuck 

PS:  If Borland C++ 3.1 hadn't jumped $60+ dollars since Christmas, I would
     own it by now and wouldn't even be worried about this problem =)
 _______________________________________ 
|                                       | '..err..of course I suck blood.' 
| "--whether you are quiet and ALIVE or | 'I don't believe you.' 
| quiet and DEAD makes no difference to | 'I've got a straw right here PAL! 
| Cerebus."                             |  You want a demonstration?!'
|       - Cerebus the Aardvark          |                   - The Tick 
|_______________________________________| Chuck Turner -> lazarus@ug.cs.dal.ca
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From: lazarus@ug.cs.dal.ca (Chuck Turner)
Subject: Its the questionnaire guy again =)
Message-ID: <C1L32v.7AH@cs.dal.ca>
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Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Thu, 28 Jan 1993 21:44:55 GMT
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