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Article #197

Re: Where to get code for world/city/etc generation...

#197
From: Mike Hamrick
Date: Sat, 25 Jul 1992 23:03
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Naw, you don't want actual code for world/city generation, it is much
more fun to write yourself.  I will give you some ideas however.  I
find that a random walk works fairly well for generating island like
landscapes.  Is this game going to be a graphics or text base game?

mikeh
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Message-ID: <1992Jul25.230343.25369@u.washington.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!destroyer!ubc-cs!uw-beaver!news.u.washington.edu!milton.u.washington.edu!hamrick
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From: hamrick@milton.u.washington.edu (Mike Hamrick)
Subject: Re: Where to get code for world/city/etc generation...
Message-ID: <1992Jul25.230343.25369@u.washington.edu>
Sender: news@u.washington.edu (USENET News System)
Organization: University of Washington, Seattle
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Date: Sat, 25 Jul 1992 23:03:43 GMT
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