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Article #2065Re: Gaming System vs. PC
From: Stefan Boberg
Date: Sat, 23 Sep 1995 19:50
Date: Sat, 23 Sep 1995 19:50
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1387 bytes
prakash@earthlink.net (Romesh Prakashpalan) wrote: >We are porting Virtual Pool to the Playstation, and let me tell you, that >machine is a DOG! It is so slow if you want to do something other than more >texture mapped arcade thingies (ala DOOM/Virtua Fighter/etc...). <...> > <...> > And the development system is a nightmare! Bugs galore, and the >debugger sucks (I can go on for days ;) ). A pretty accurate account of the problems with both the PS/X and Saturn. However, you left out the big one: the Playstation only has 2M of work RAM, and the Saturn even less (1.5M)!! Fitting anything more complicated than a shoot'em-up into that not fun. >Romesh =============================================================== Stefan Boberg - PC/PSX/Saturn Programmer, Team 17 Software Ltd.
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Path: arc1-ca.pugleaf.net!dispatch.news.demon.net!demon!zonk.team17.co.uk From: boberg@team17.com (Stefan Boberg) Newsgroups: rec.games.programmer,comp.os.msdos.programmer,comp.lang.c++,comp.lang.c,alt.msdos.programmer Subject: Re: Gaming System vs. PC Date: Sat, 23 Sep 1995 19:50:53 GMT Organization: Team 17 Software Ltd. Message-ID: <811885865.27479@zonk.team17.co.uk> References: <43p94q$q1f@over.mhv.net> <DF9F0p.5FD@eunet.ch> <441a7c$ha9@mars.earthlink.net> NNTP-Posting-Host: zonk.team17.co.uk X-NNTP-Posting-Host: zonk.team17.co.uk X-Newsreader: Forte Free Agent 1.0.82