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Article #211

Re: Collision detection PLEASE, all geniuses respond!

#211
From: Timothy D. Goss
Date: Mon, 27 Jul 1992 03:36
14 lines
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The sparse matrix is a good idea if you're trying to save space.  WE ARE NOT.
Collision detection routines must work FAST and a flat array (even though it
does waste space) will be faster than a sparse matrix.  The idea to use the
sparse matrix is sound but in this case I'd have to disagree with the choice
to use it. 

 +----------------------------------------------------------------------------+
 |         _   /|                                                             |
 |         \'o.O'	    We the unwilling, led by the unknowning,          |
 |         =(___)=          are doing the impossible for the ungrateful.      |
 |            U             We have done so much, for so long, with so little |
 |     Timothy D. Goss      we are now qualified to do anything with nothing. |
 | goss@micor.ocunix.on.ca                                                    |
 +----------------------------------------------------------------------------+
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Message-ID: <1992Jul27.033645.7176@micor.ocunix.on.ca>
Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!torn!cunews!revcan!micor!goss
References: <1992Jul26.181425.207@micor.ocunix.on.ca> <19613@optima.cs.arizona.edu>

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!torn!cunews!revcan!micor!goss
From: goss@micor.ocunix.on.ca (Timothy D. Goss)
Subject: Re: Collision detection PLEASE, all geniuses respond!
Organization: M.B. Cormier INC., Orleans (Ont)
Date: Mon, 27 Jul 1992 03:36:45 GMT
Message-ID: <1992Jul27.033645.7176@micor.ocunix.on.ca>
References: <1992Jul26.181425.207@micor.ocunix.on.ca> <19613@optima.cs.arizona.edu>
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