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Article #2239

Re: Graphics programming in Linux.

#2239
From: Prasanth Kumar
Date: Mon, 22 Jul 1996 00:00
26 lines
1830 bytes
Jon Raymond wrote:

<snip>
> : I am trying to create a 3d graphics engine (what graphics programmer
> : isn't) so if you have done something similar I would love to hear from
> : you.
> 
> I'm doing exactly the same thing, except under X-Windows. The main reason
> being that I can run my program in one X-Window, debug from another
> (Using Xddd) then just change the start-up code for DOS once it's
> finished, slap it through djgpp and the thing works fine. I love it :)
> 
> I *strongly* recommend developing under X-Windows. The viewport is handled
> just like DOS's mode13h (using MIT-SHM or just straight XImages) and is
> *very* fast. The conversion rate is approx 200fps on my P5-100 running a
> Mach64 X-server. This time includes rotating 24 points and clearing the
> screen buffer (coded in 100% C).
<snip>

Where can I get example code on how to do this mode13h line graphics with
MIT-SHM or XImages? Some sample source code or list of APIs that can be
used would be good.

Prasanth
pak@best.com
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From: Prasanth Kumar <pak@best.com>
Subject: Re: Graphics programming in Linux.
Date: 1996/07/22
Message-ID: <31F45E50.3128C264@best.com>
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