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Article #224Re: Game library...
From: Brett Bourbin
Date: Mon, 27 Jul 1992 14:58
Date: Mon, 27 Jul 1992 14:58
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In article <1992Jul22.131418.19638@wam.umd.edu> dmb@wam.umd.edu (David M. Baggett) writes: > What I see missing from most demos (on the Atari at least) is polish. or what Chris Crawford called the "icing". His point was that the whole idea of writing a game was to create a interesting, fun piece of software (that followed a "mission statement"... 8^) ), but producers and publishing house like (and need) the "icing". They need that flashy graphics and things that make this game boil to the top of pot. I think everyone does know that demos are not games, but they do make good "icing" to combine with a good game design. -- _ _ _ _ Brett Bourbin (_ |_ | /__ | |(_ 4431 Lehigh Road, Suite 151 ..!uupsi!visix.com!brett __)|_ |_\_/ \_/__) College Park, Maryland 20740 brett@visix.com LIMITED 703.758.2733
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!sdd.hp.com!zaphod.mps.ohio-state.edu!rpi!newsserver.pixel.kodak.com!psinntp!psinntp!visix!news From: brett@visix.com (Brett Bourbin) Subject: Re: Game library... Message-ID: <1992Jul27.145803.1463@visix.com> Sender: news@visix.com Reply-To: brett@visix.com Organization: Visix Software Inc., Reston, VA References: <1992Jul22.131418.19638@wam.umd.edu> Date: Mon, 27 Jul 92 14:58:03 GMT Lines: 16