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Article #224

Re: Game library...

#224
From: Brett Bourbin
Date: Mon, 27 Jul 1992 14:58
16 lines
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In article <1992Jul22.131418.19638@wam.umd.edu> dmb@wam.umd.edu (David M.  
Baggett) writes:
> What I see missing from most demos (on the Atari at least) is polish.

or what Chris Crawford called the "icing". His point was that the whole  
idea of writing a game was to create a interesting, fun piece of software  
(that followed a "mission statement"... 8^) ), but producers and  
publishing house like (and need) the "icing". They need that flashy  
graphics and things that make this game boil to the top of pot.

I think everyone does know that demos are not games, but they do make good  
"icing" to combine with a good game design.
--                          _  _    _      _
Brett Bourbin              (_ |_ | /__ | |(_  4431 Lehigh Road, Suite 151
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From: brett@visix.com (Brett Bourbin)
Subject: Re: Game library...
Message-ID: <1992Jul27.145803.1463@visix.com>
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References: <1992Jul22.131418.19638@wam.umd.edu>
Date: Mon, 27 Jul 92 14:58:03 GMT
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