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Article #2335Re: Hicolor DOOM shots anywhere?
From: George A. Montemayor
Date: Fri, 02 Jul 1993 03:20
Date: Fri, 02 Jul 1993 03:20
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-- Why would ID Software want to do that? You would need more disk space if you want a high color DOOM game. I don't want another game that takes an incredible amount of disk space. Imagine all of those FTP transfers going on with a big game. ---------------------------------------------------------- |GAMe-George A. Montemayor Jr.<gmontem@eis.calstate.edu> \ |Please pardon any typos or grammatical errors. I'd be dead \___ |if I ever take the time to move my cursor around the screen.| ---(0)-(0)--------------------------------------------(0)-(0)---
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10edc5,dc6515a8d4893481 X-Google-Attributes: gid10edc5,public X-Google-Thread: fe306,dc6515a8d4893481 X-Google-Attributes: gidfe306,public X-Google-Thread: 108f8e,dc6515a8d4893481 X-Google-Attributes: gid108f8e,public X-Google-Thread: fc80a,dc6515a8d4893481 X-Google-Attributes: gidfc80a,public X-Google-ArrivalTime: 1993-07-01 21:12:00 PST Path: arc1-ca.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!usc!nic.csu.net!eis.CalState.EDU!gmontem Newsgroups: rec.games.programmer,comp.sys.ibm.pc.games,comp.sys.ibm.pc.games.action,bit.listserv.games-l Subject: Re: Hicolor DOOM shots anywhere? Message-ID: <C9Ip9w.4u0@eis.calstate.edu> From: gmontem@eis.calstate.edu (George A. Montemayor) Date: Fri, 2 Jul 1993 03:20:15 GMT References: <1993Jul1.232014.11160@mnemosyne.cs.du.edu> Organization: Calif State Univ/Electronic Information Services Lines: 14