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Article #2368

DirectX and Linux/Unix as a game development/target environment

#2368
From: Marinos J. Yannikos
Date: Thu, 23 Jan 1997 00:00
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I wonder if it would make sense to attempt to write a game (multimedia?)
programming library which supports DirectX as well as Linux/SVGAlib and
perhaps X. It looks like all major companies have switched to DirectX,
so if there was a way to support most useful DirectX functions under
Linux, the growing Linux community might benefit from this. Note that
there are 2 possibilities: 1) attempt to "port" DirectX to Linux/SVGAlib
and 2) write a library with its own API which will work with DirectX and
Linux/SVGAlib.

This is just an idea, not a real proposal. What do you think?
(I wonder if the guys at ID software already have something like this)

-nino
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From: nino@a0.complang.tuwien.ac.at (Marinos J. Yannikos)
Subject: DirectX and Linux/Unix as a game development/target environment
Date: 1997/01/23
Message-ID: <slrn45eemkt.t9a.nino@a0.complang.tuwien.ac.at>
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organization: Vienna University of Technology, Austria
reply-to: nino@complang.tuwien.ac.at
newsgroups: rec.games.programmer,comp.os.linux.misc,gnu.misc.discuss