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Article #24Re: What makes games fun to play ?
From: Steven Webb (The walking glitch)
Date: Thu, 29 Oct 1992 04:27
Date: Thu, 29 Oct 1992 04:27
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I think that the funnest games are ones that are the most life-like, for example, an airplane that gets tossed in the wind, or real deceleration and acceleration for things that move, and I also like ones that are hunt and kill kinds. Violence usually sells well, and maybee if you can make the game a big puzzle too, it would probably be a winner. -- Just a few thoughts.
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Path: arc1-ca.pugleaf.net!sparky!uunet!ogicse!uwm.edu!zaphod.mps.ohio-state.edu!sample.eng.ohio-state.edu!purdue!yuma!webbs From: webbs@CS.ColoState.EDU (Steven Webb (The walking glitch)) Newsgroups: rec.games.programmer Subject: Re: What makes games fun to play ? Message-ID: <Oct29.042755.38566@yuma.ACNS.ColoState.EDU> Date: 29 Oct 92 04:27:55 GMT Article-I.D.: yuma.Oct29.042755.38566 References: <les2bmINNdto@priddy.cs.utexas.edu> <les47sINNdvt@priddy.cs.utexas.edu> <6442@news.duke.edu> Sender: news@yuma.ACNS.ColoState.EDU (News Account) Organization: Colorado State University - Computer Science Dept. Lines: 9 Nntp-Posting-Host: mozart.cs.colostate.edu