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Article #257Re: Game libraries...
From: sl8nl
Date: Wed, 29 Jul 1992 06:55
Date: Wed, 29 Jul 1992 06:55
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My perspective mapping and scaling code is under 600 bytes long. The scaling code is 332 bytes long. The perspective mapper is around 120 bytes. I will post these tomorrow. I had written another longer message, but I accidently aborted it (I hate myself now). That message described the whole process, but I'll let the code speak for itself. Josh
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl From: sl8nl@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: Game libraries... Message-ID: <1992Jul29.005516.57598@cc.usu.edu> Date: 29 Jul 92 00:55:16 MDT References: <1992Jul27.190320.57533@cc.usu.edu> <1992Jul28.144014.15811@wam.umd.edu> <1992Jul28.181241.57583@cc.usu.edu> <1992Jul29.042346.23188@wam.umd.edu> <1992Jul29.001213.57596@cc.usu.edu> Organization: Utah State University Lines: 10