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Article #266Re: DPaint II...?
From: sl859
Date: Wed, 29 Jul 1992 18:37
Date: Wed, 29 Jul 1992 18:37
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> I was wondering, has anyone used a graphics package called DPaint II? > If so, could you please critique this graphics package in regards to designing > a game. For example, was it easy to link this graphics package to C++ and > assembler code?, was the 3D graphics capabilities of this package good enough > to use in the design of a game?, and etc. Please e-mail me at one of the fol- > lowing: > ps: BTW, this is being used for the PC. Do you mean the Deluxe Paint II by Electronic Arts? I wasnt aware it had link in capabilities?! It is used to draw pcx or iff. Its nice if your friend has an amiga, cuz you can directly port drawings of .ilbm format to it, (you do need to rename them .lbm) and then if you wish can save in PCX format, which is nice, but I have never used any of its utilities to link in and was not aware they existed. I like Dpaint because I got started on it on the Amiga and then got it for the IBM. (256 color is HEAVEN! (I wouldn't mind more colors though!)) Since I am used to the interface it works for me. wReam... P.S. I'm expanding the creativity boundaries by signing each .sig! so don't call me ignorant! :)
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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!cs.utexas.edu!hellgate.utah.edu!cc.usu.edu!sl859 From: sl859@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: DPaint II...? Message-ID: <1992Jul29.123714.57616@cc.usu.edu> Date: 29 Jul 92 12:37:13 MDT References: <Bs5vrs.7pr@news.cso.uiuc.edu> Organization: Utah State University Lines: 21