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Article #278Using Images in Games
From: D.X. Chin
Date: Wed, 29 Jul 1992 14:18
Date: Wed, 29 Jul 1992 14:18
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Hello All: I have a problem or just a question, How would I go about using GIF images in my programs, I don't mean 16 color images, I mean 256 color images, I really only need 320x200. But I'm not sure how to manipulate them. I've tried using the Genus PCX libraries, but I can't get their BGI to work with Borlands. Because Borlands I think only uses 16 color VGA. I tried using a 256 color VGA BGI driver I found, but they didn't work with each other either. What I'm trying to do is use a drawn image for a background in a game i'm working on. Any help would be great... thanx in advance... - - Dower - dxc0904@ultb.rit.edu
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!psinntp!isc-newsserver!dxc0904 From: dxc0904@ultb.isc.rit.edu (D.X. Chin ) Subject: Using Images in Games Message-ID: <1992Jul29.141817.2441@ultb.isc.rit.edu> Summary: using GIFS or others in Games Originator: dxc0904@ultb Sender: dxc0904@ultb.rit.edu (Dower) Nntp-Posting-Host: ultb-gw.isc.rit.edu Organization: Rochester Institute of Technology Distribution: all Date: Wed, 29 Jul 1992 14:18:17 GMT Lines: 16