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Article #284

Dave 'n' Josh

#284
From: Greg "Maddog" Knauss
Date: Thu, 30 Jul 1992 17:09
36 lines
2633 bytes
What this discussion seems to come down to, to me, is a question of
credibility.  Josh has made some pretty impressive claims, Dave has
doubted those cliams.  Period.
	Now, there are ways to settle this.  I, personally, know that
Dave can both program and design complex systems.  I've played his
games and used Game Workbench.  I know he's more technically competent
than me, and -- given a known and an unknown -- I'd be more inclined
to trust his judgement.  That doesn't mean that Josh is wrong, though.
	Could a complete (but not necessacarily TADS-like) adventure
system be created in three weeks?  I suppose, depending on how much
experience and code you had lying around to use.  I, personally, have
spent over a year on mine, but if I were to start over I could re-
produce what I have now in, say, a month of part-time work.  Given that,
I'd be willing to believe that a system could be put together in three
weeks.  In 18K?  I'd have to see it to believe it.  So, apparently,
does Dave.
	I believe that a flat-surface texture mapping routine could
be written with Bresenham.  Would it be fast enough to be real-time?
I'd like to see it.  So, apparently, would Dave.
	So all that's required is posting the code.  If you don't
want to post the source (which is understandable, I'm sure Dave wouldn't
want to have to prove that he can program by posting Game Workbench
source), uuencode an executable.
	And as for interest:  I'm incredibly interested.  An 18K
adventure system could revolutionize what I'm doing.  I'm sure there
are dozens of people here and in rec.arts.int-fiction that could
really, really use something like that.  A real-time flat-surface
texture mapper would generate equal excitement.
	I firmly believe that a 16-year-old can be a programming god.
I also believe that nobody is going to believe him until he proves
himself.  Which Josh can with one post.
--
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 Greg "Maddog" Knauss                      My boss doesn't know I'm doing this,
 greg@duke.quotron.com                           so I doubt he'd agree with me.
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From: greg@Quotron.COM (Greg "Maddog" Knauss)
Newsgroups: rec.games.programmer
Subject: Dave 'n' Josh
Message-ID: <greg.712516168@duke>
Date: 30 Jul 92 17:09:28 GMT
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Organization: Quotron System, Inc.
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